Roadmap
0.9.1 alpha patch line
- Release-hardening and regression fixes
- Measured audio/video hitch diagnostics
- Nonblocking late-HD-frame delivery experiment
- Audio discontinuity splicing
- Cleaner Core Options categories and conditional channel controls
- HD asset prewarming for first-use star/player transitions
Patch versions use:
0.9.1-alpha.20.9.1-alpha.3
0.9.2 alpha
- First-class HD logical-object definitions
- Whole-object replacement rendering
- Object capture/dump mode
- Generated starter object syntax
- Tile fallback for compatibility
1.0 criteria
- Stable NES/FDS non-HD behavior
- Stable classic and semantic HD packs
- No known whole-object overlap corruption
- No audio regressions during normal play, pause, fast-forward, rewind, or state load
- Clean Core Options presentation
- Reproducible Windows x64 release build
- Complete architecture, HD-pack, installation, and release documentation